FlxFixedShader
| Kind | class |
| Package | backend |
| Full name | backend.FlxFixedShader |
| Source | source/backend/FlxFixedShader.hx |
| Extends | OriginalFlxShader |
A modded FlxShader that allows using GLSL Es 300 and GLSL 330 @author Mihai Alexandru (M.A. Jigsaw)
Known subclasses: ColorSwapShader, PixelSplashShader, RGBPaletteShader, RainShader, WiggleShader
Public fields
| Name | Type | Static | Default | Notes |
|---|---|---|---|---|
custom | Bool | no | false | — |
save | Bool | no | true | — |
Public methods
new (constructor)
override function new(?save:Bool)
| Parameter | Type | Default |
|---|---|---|
save (optional) | Bool | — |
initGLforce
function initGLforce()
Only compiled when #if !flash.
initGood
function initGood(glFragmentSource:String, glVertexSource:String)
Only compiled when #if !flash.
| Parameter | Type | Default |
|---|---|---|
glFragmentSource | String | — |
glVertexSource | String | — |