Skip to main content

WeekEditorHelpers

Kindclass
Packageeditors.helpers
Full nameeditors.helpers.WeekEditorHelpers
Sourcesource/editors/helpers/WeekEditorHelpers.hx
Metadata@:access(editors.WeekEditorState)

Public methods​

addWeekUI​

static function addWeekUI(state:WeekEditorState):Void
ParameterTypeDefault
stateWeekEditorState—

View source

addOtherUI​

static function addOtherUI(state:WeekEditorState):Void
ParameterTypeDefault
stateWeekEditorState—

View source

reloadAll​

static function reloadAll(state:WeekEditorState):Void

Used on onCreate and when you load a week

ParameterTypeDefault
stateWeekEditorState—

View source

updateText​

static function updateText(state:WeekEditorState):Void
ParameterTypeDefault
stateWeekEditorState—

View source

reloadBG​

static function reloadBG(state:WeekEditorState):Void
ParameterTypeDefault
stateWeekEditorState—

View source

reloadWeekThing​

static function reloadWeekThing(state:WeekEditorState):Void
ParameterTypeDefault
stateWeekEditorState—

View source

recalculateStuffPosition​

static function recalculateStuffPosition(state:WeekEditorState):Void
ParameterTypeDefault
stateWeekEditorState—

View source

loadWeek​

static function loadWeek():Void

View source

onLoadComplete​

static function onLoadComplete(_):Void
ParameterTypeDefault
_Dynamic—

View source

onLoadCancel​

static function onLoadCancel(_):Void

Called when the save file dialog is cancelled.

ParameterTypeDefault
_Dynamic—

View source

onLoadError​

static function onLoadError(_):Void

Called if there is an error while saving the gameplay recording.

ParameterTypeDefault
_Dynamic—

View source

saveWeek​

static function saveWeek(weekFile:WeekFile):Void
ParameterTypeDefault
weekFileWeekFile—

View source

onSaveComplete​

static function onSaveComplete(_):Void
ParameterTypeDefault
_Dynamic—

View source

onSaveCancel​

static function onSaveCancel(_):Void

Called when the save file dialog is cancelled.

ParameterTypeDefault
_Dynamic—

View source

onSaveError​

static function onSaveError(_):Void

Called if there is an error while saving the gameplay recording.

ParameterTypeDefault
_Dynamic—

View source