DialogueCharacterEditorState
| Kind | class |
| Package | editors |
| Full name | editors.DialogueCharacterEditorState |
| Source | source/editors/DialogueCharacterEditorState.hx |
| Extends | MusicBeatState |
Public methods
onFocusLost
override function onFocusLost():Void
onFocus
override function onFocus():Void
Internals
Private / internal members
| Field | Type | Static |
|---|---|---|
box | FlxSprite | no |
daText | TypedAlphabet | no |
music | EditingMusic | no |
TIP_TEXT_MAIN | String | yes |
TIP_TEXT_OFFSET | String | yes |
tipText | FlxText | no |
offsetLoopText | FlxText | no |
offsetIdleText | FlxText | no |
animText | FlxText | no |
camGame | FlxCamera | no |
camHUD | FlxCamera | no |
mainGroup | FlxSpriteGroup | no |
hudGroup | FlxSpriteGroup | no |
character | DialogueCharacter | no |
ghostLoop | DialogueCharacter | no |
ghostIdle | DialogueCharacter | no |
curAnim | Int | no |
UI_typebox | FlxUITabMenu | no |
UI_mainbox | FlxUITabMenu | no |
leftCheckbox | FlxUICheckBox | no |
centerCheckbox | FlxUICheckBox | no |
rightCheckbox | FlxUICheckBox | no |
curSelectedAnim | String | no |
animationArray | Array<String> | no |
animationDropDown | FlxUIDropDownMenuCustom | no |
animationInputText | FlxUIInputText | no |
loopInputText | FlxUIInputText | no |
idleInputText | FlxUIInputText | no |
imageInputText | FlxUIInputText | no |
scaleStepper | FlxUINumericStepper | no |
xStepper | FlxUINumericStepper | no |
yStepper | FlxUINumericStepper | no |
blockPressWhileTypingOn | Array<FlxUIInputText> | no |
DEFAULT_TEXT | String | yes |
currentGhosts | Int | no |
lastTab | String | no |
transitioning | Bool | no |
_file | FileReference | no |
| Method |
|---|
override function create() |
function setupMobilePad():Void |
function mobileInputBlocked():Bool |
function mobilePadMove(dx:Int, dy:Int):Void |
function mobilePadAWDS(i:Int):Void |
function mobilePadZoom(zoomOut:Bool):Void |
function mobilePadGhosts():Void |
function mobilePadReset():Void |
function mobilePadPlay():Void |
function mobilePadExit():Void |
function addEditorBox() |
function addTypeUI() |
function addAnimationsUI() |
function reloadAnimationsDropDown() |
function addCharacterUI() |
function updateCharTypeBox() |
function reloadCharacter() |
function updateTextBox() |
override function getEvent(id:String, sender:Dynamic, data:Dynamic, ?params:Array<Dynamic>) |
override function update(elapsed:Float) |
function loadCharacter() |
function onLoadComplete(_):Void |
function onLoadCancel(_):Void |
function onLoadError(_):Void |
function saveCharacter() |
function onSaveComplete(_):Void |
function onSaveCancel(_):Void |
function onSaveError(_):Void |
function ClipboardAdd(prefix:String = ''):String |