objects
Reusable display objects: Note, Character, Alphabet, health icons, dialogue boxes, menu items and the note splashes.
49 types in this package.
| Type | Kind | Extends | Summary |
|---|---|---|---|
| AchievementPopup | class | openfl.display.Sprite | — |
| Alignment | enum | — | — |
| Alphabet | class | FlxSpriteGroup | — |
| AlphaCharacter | class | FlxSprite | — |
| AnimArray | typedef | — | — |
| AttachedSprite | class | FlxSprite | — |
| AttachedText | class | Alphabet | — |
| BGSprite | class | FlxSprite | — |
| Boyfriend | class | Character | — |
| Character | class | FlxSprite | — |
| CharacterFile | typedef | — | — |
| CheckboxThingie | class | FlxSprite | — |
| ColorSwap | class | — | — |
| ColorSwapShader | class | FlxFixedShader | — |
| CreditsPopUp | class | FlxSpriteGroup | — |
| CustomSoundFrontEnd | class | SoundFrontEnd | — |
| CustomSoundTray | class | FlxSoundTray | — |
| DialogueAnimArray | typedef | — | — |
| DialogueBox | class | FlxSpriteGroup | — |
| DialogueBoxPsych | class | FlxSpriteGroup | TO DO: Clean code? Maybe? idk |
| DialogueCharacter | class | FlxSprite | — |
| DialogueCharacterFile | typedef | — | — |
| DialogueFile | typedef | — | — |
| DialogueLine | typedef | — | — |
| EventNote | typedef | — | — |
| FlxUIDropDownHeader | class | FlxUIGroup | Header for a FlxUIDropDownMenuCustom |
| FlxUIDropDownMenuCustom | class | FlxUIGroup | @author larsiusprime |
| FlxUIDropDownMenuDropDirection | enum | — | — |
| HealthIcon | class | FlxSprite | — |
| Letter | typedef | — | — |
| MathTools | class | — | don't need the whole lib lol |
| MenuCharacter | class | FlxSprite | — |
| MenuCharacterFile | typedef | — | — |
| MenuItem | class | FlxSprite | — |
| Note | class | FlxSprite | The note object used as a data structure to spawn and manage notes during gameplay. |
| NoteHelpers | class | — | — |
| NoteSplash | class | FlxSprite | — |
| NoteSplashConfig | typedef | — | — |
| NoteSplashData | typedef | — | — |
| NullVideoSpriteBackend | class | — | Stand-in for hxvlc.flixel.FlxVideoSprite when no backend exists. |
| PixelSplashShader | class | FlxFixedShader | — |
| PixelSplashShaderRef | class | — | — |
| Popup | class | FlxSprite | — |
| Prompt | class | MusicBeatSubstate | — |
| SongHeading | typedef | — | — |
| StrumNote | class | FlxSprite | — |
| TypedAlphabet | class | Alphabet | — |
| VideoSprite | class | FlxSpriteGroup | — |
| VideoSprite | class | FlxSpriteGroup | — |