ErrorHandledShader
| Kind | class |
| Package | shaders |
| Full name | shaders.ErrorHandledShader |
| Source | source/shaders/ErrorHandledShader.hx |
| Extends | FlxShader |
| Implements | IErrorHandler |
Public fields
| Name | Type | Static | Default | Notes |
|---|---|---|---|---|
shaderName | String | no | '' | — |
Public methods
onError
function onError(error:Dynamic):Void
| Parameter | Type | Default |
|---|---|---|
error | Dynamic | — |
new (constructor)
function new(?shaderName:String)
| Parameter | Type | Default |
|---|---|---|
shaderName (optional) | String | — |
crashSave
static function crashSave(shaderName:String, error:Dynamic, onError:Dynamic)
| Parameter | Type | Default |
|---|---|---|
shaderName | String | — |
error | Dynamic | — |
onError | Dynamic | — |
Internals
Private / internal members
| Method |
|---|
override function __createGLProgram(vertexSource:String, fragmentSource:String):GLProgram |