WiggleEffectLua
| Kind | class |
| Package | shaders |
| Full name | shaders.WiggleEffectLua |
| Source | source/shaders/WiggleEffectLua.hx |
| Extends | Effect |
Public fields
| Name | Type | Static | Default | Notes |
|---|---|---|---|---|
shader | WiggleShader | no | new WiggleShader() | property (default, null) |
effectType | WiggleEffectType | no | DREAMY | property (default, set) |
waveSpeed | Float | no | 0 | property (default, set) |
waveFrequency | Float | no | 0 | property (default, set) |
waveAmplitude | Float | no | 0 | property (default, set) |
verticalStrength | Float | no | 1 | property (default, set) |
horizontalStrength | Float | no | 1 | property (default, set) |
Public methods
new (constructor)
function new(typeOfEffect:String = 'DREAMY', waveSpeed:Float = 0, waveFrequency:Float = 0, waveAmplitude:Float = 0, verticalStrength:Float = 1, horizontalStrength:Float = 1):Void
| Parameter | Type | Default |
|---|---|---|
typeOfEffect (optional) | String | 'DREAMY' |
waveSpeed (optional) | Float | 0 |
waveFrequency (optional) | Float | 0 |
waveAmplitude (optional) | Float | 0 |
verticalStrength (optional) | Float | 1 |
horizontalStrength (optional) | Float | 1 |
update
function update(elapsed:Float):Void
| Parameter | Type | Default |
|---|---|---|
elapsed | Float | — |
Internals
Private / internal members
| Method |
|---|
function effectTypeFromString(effectType:String):WiggleEffectType |
function set_effectType(v:WiggleEffectType):WiggleEffectType |
function set_waveSpeed(v:Float):Float |
function set_waveFrequency(v:Float):Float |
function set_waveAmplitude(v:Float):Float |
function set_verticalStrength(v:Float):Float |
function set_horizontalStrength(v:Float):Float |