PhillyStreets
| Kind | class |
| Package | stages |
| Full name | stages.PhillyStreets |
| Source | source/stages/PhillyStreets.hx |
| Extends | BaseStage |
Public methods
onViewportResize
override function onViewportResize():Void
Internals
Private / internal members
| Field | Type | Static |
|---|---|---|
MIN_BLINK_DELAY | Int | no |
MAX_BLINK_DELAY | Int | no |
VULTURE_THRESHOLD | Float | no |
blinkCountdown | Int | no |
rainShader | RainShader | no |
rainShaderStartIntensity | Float | no |
rainShaderEndIntensity | Float | no |
scrollingSky | FlxTiledSprite | no |
phillyTraffic | BGSprite | no |
phillyCars | BGSprite | no |
phillyCars2 | BGSprite | no |
picoFade | FlxSprite | no |
spraycan | SpraycanAtlasSprite | no |
spraycanPile | BGSprite | no |
darkenable | Array<FlxSprite> | no |
abot | ABotSpeaker | no |
noteTypes | Array<String> | no |
videoEnded | Bool | no |
cutsceneHandler | CutsceneHandler | no |
casingGroup | FlxSpriteGroup | no |
casingFrames | FlxAtlasFrames | no |
gunPrepSnd | FlxSound | no |
bonkSnd | FlxSound | no |
lightCanSnd | FlxSound | no |
kickCanSnd | FlxSound | no |
kneeCanSnd | FlxSound | no |
currentNeneState | NeneState | no |
animationFinished | Bool | no |
lightsStop | Bool | no |
lastChange | Int | no |
changeInterval | Int | no |
carWaiting | Bool | no |
carInterruptable | Bool | no |
car2Interruptable | Bool | no |
picoFlicker | FlxTimer | no |
| Method |
|---|
override function create() |
override function createPost() |
function videoCutscene(videoName:String = null) |
function darnellCutscene() |
function updateABotEye(finishInstantly:Bool = false) |
override function startSong() |
function onNeneAnimationFinished(name:String) |
function precache() |
function setupRainShader() |
override function update(elapsed:Float) |
function transitionState() |
override function sectionHit() |
override function beatHit() |
function changeLights(beat:Int):Void |
function finishCarLights(sprite:BGSprite):Void |
function driveCarLights(sprite:BGSprite):Void |
function driveCar(sprite:BGSprite):Void |
function driveCarBack(sprite:FlxSprite):Void |
override function goodNoteHit(note:Note) |
function createCasing() |
override function opponentNoteHit(note:Note) |
override function noteMiss(note:Note) |
override function onGameOver() |
function showPicoFade() |
function darkenStageProps() |